This Girl…
Prompt: Design the Costumes for the Play This Girl Laughs, This Girl Cries, This Girl Does Nothing by Finegan Kruckemeyer
This Girl Laughs, This Girl Cries, This Girl Does Nothing is a children's play that follows the journey of three triplet sisters as they venture out into the world, each facing challenges in her own unique way. As they grow, each sister is shaped by her experiences and the people she meets, gradually losing parts of herself along the way. When the time comes to return home, each begins to reconnect with the qualities she left behind, rediscovering who she has always been while embracing who she has become. Their eventual reunion completes this circular journey, celebrating growth, change, and the understanding that identity is formed by both where you come from and the experiences that shape you.
The Idea
Each sister is represented through three distinct stages: her origin, her transformation, and her reintegration. While each character maintains a consistent visual identity throughout the production, additional costume elements are introduced during the transformation stage to reflect her evolving personality and experiences. In the final stage, these costume pieces are reworked and balanced with elements from the sisters' original looks, visually expressing how they reconnect with their past while embracing the people they have become.
Albienne
Albienne is a baker who is in love with life, free moving and having fun.
Her attitude on life led me to a short sundress, bright and sunny.
Once she has taken her life as a hero, she finds a set of armor made from sticks in the woods. She puts on the armor, but it still allows the sundress to shine through from underneath.
By the end of the show, she will remove the armor pieces of the armor and adorns a new apron connecting piece that matched the armor.
Beatrix
Beatrix is a fun loving adventurer through life who loves the sun and energy. The outside world brings her love and life.
She begins in an athletic, moveable piece that allows her to move however she wants.
She will adorn a shawl and a skirt with a train made of moss.
When she leaves the city, she can return to herself, and she needs the ability to move. The train of the skirt will disconnect and the shawl will come off to simply be a skirt.
Carmen
Carmen starts as a moody teen who has the weight of the world upon her shoulders. She is a bit darker, not emo, but definitely emotional.
Her clothes almost swallow her as she doesn’t truly care about the appearance. The way she acts doesn’t require much movement.
When she changes, she must take charge of her life. She rolls up her sleeves to build the house and puts on an apron to take care of everyone. This apron is made up of found materials like leaves from the forest.
The final image is a re-tied version of the apron to the lower half of the body. It can be used as a blanket, but it is also absorbent and the kids love it.
Narrator
The narrator is a blank canvas that you can put your emotions into.
It should be fairly plain but feels airy and able to move with the story.
Narrator
They are villager who don't have time to make new clothes yet because they have been traveling so long.
They come in a variety of colors and have the opportunity for accessories.